Friday, 12 June 2015

1.2.0

1.2.0 has been released with numerous improvements.

Updates:

  • New volumetric area added. With distance field shapes and 3D texture support.
  • Light falloff and colour can now be adjusted with gradients and curves.
  • Shadow maps can now be baked to improve performance.
  • Complete redo of editor using property drawers
  • Dithered sampling to improve quality without post effects.


Volumetric areas. Create smoke and clouds and fly through them.



Adjust light falloff and colours using curves to create fantastic looking lights. In addition to that falloff curves improve performance.

 

Smooth out lights using random dithered sampling.





















Upcoming 1.2.1 and future features

- World Space Noise
- Orthographic light sources. Think of windows emitting volumetric light.
- Bilateral filtering to improve edges when blurring

Monday, 1 June 2015

V-Lights on sale now for 24hrs 60% off

V-Lights is now on SALE for 60% off in the asset store. Version 1.2.0 will also be released soon with plenty new features and fixes.

All features work on Unity 5 Personal. Only pro is needed for Unity 4.0.






Sunday, 31 May 2015

V-Lights on sale June 1st for 24hrs. V-Lights 2.0 coming soon.

V-Lights will be on sale 60% off!

Also, new features of version 2.0 coming soon for all V-Light users.

Featuring volumetric areas. Create smoke and clouds and fly through them.



Adjust light falloff and colours using curves to create fantastic looking lights.

 

Smooth out lights using random dithered sampling.






Wednesday, 29 April 2015

V-Light realtime shadow fix

If realtime shadowed v-lights are not working please add a layer in your project called "vlight" this is also required for the post effects.

I'm working to see if I need this for shadows and may remove the requirement later.

Tuesday, 3 March 2015

Unity 5 Patch

A unity 5 patch has been submitted. If you need it earlier please send your invoice number and I will forward you the package.